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Moonbound
A Desert Obstacle Game

"Sand-surf with the soul of the sea on its journey to reach the moon"

Moonbound Studio Logo

Our group logo

PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 3 Animators

  • 5 Game Programmers

Production time:

  • 7 weeks half-speed = Around 140 hours.

Engine:

  • Unity

My Contribution:

  • Level Designing all levels together with LD colleague, switching ownership.

  • Level Propping

  • Member in Design task force

PROJECT SHOWREEL

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