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Abucted
A Mobile Puzzle Game
"Direct the kidnapped test subjects and solve puzzles to find out the truth behind their abduction."
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PROJECT OVERVIEW
The team:
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3 Level Designers
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3 Game Artists
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2 Animators
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6 Game Programmers
Production time:
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7 weeks half-speed = Around 140 hours.
Engine:
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Unity
My Contribution:
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Level Designing all levels together with LD colleague, switching ownership.
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Level Propping
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Member in Design task force
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Member in Pipeline task force
PROJECT SHOWREEL
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