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PROJECT OVERVIEW

The team:

  • 3 Level Designers

  • 3 Game Artists

  • 2 Animators

  • 5 Game Programmers

Production time:

  • 8 weeks half-speed = Around 160 hours.

Engine:

  • Unity as Level Editor

  • Game Engine made by team

My Contribution:

  • Level Designing all levels together with LD colleague, switching ownership.

  • Level Propping

  • Member in Design task force

The Morning of Bo
A Top Down Adventure Game

"Stop the wild beasts from eating your crops after they were corrupted by the local river."

Bo_StudioLogo_Animated.gif

Our group logo

PROJECT SHOWREEL

Christoffer Janbris

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